Summaries of activities of various directions in the camp. Summer camp event. Children's summer camp. Here we are

  • 17.05.2020

In each shift, a lot of events are held on various topics.

Main topics / activities of shifts

How are the evening activities?

Evening activities in the camp alternate with movies on the big screen and everyone's favorite discos.

  • Evening performances are organized on stage from each squad, in which all interested children participate. In a five-minute production from each squad, counselors and children convey the idea to the viewer through dance, song, acting.
  • For all performances, outfits are taken in a rich dressing room, where you can find EVERYTHING:
    - folk sundresses,
    - ball dresses,
    - animal costumes
    - costumes of fairy-tale characters
    - much more.
  • If necessary, performances are accompanied by a pre-recorded soundtrack.
  • Concerts are illuminated by theatrical spotlights and filmed and photographed, and later posted in official groups In contact with and Instagram.

Day activities

During the day, in addition to constantly working circles, sports games are held - volleyball, football, mini football, table tennis, archery, arm wrestling, relay races and other competitions.

Quests or "errands" are organized for children - themed games with stages located throughout the camp:

Miss Camp

"Miss Camp" is one of the most favorite events of children and counselors in Orlyonok. This is a show that everyone will remember for a lifetime. Each contestant girl has a chance to get the title and crown of "Miss Camp" on whole year. Preparation for the competition is an important component of the success of the event.

Counselors, circle leaders and a large number of friends help each contestant.

Dresses are sewn, an avant-garde costume is invented, a song, dance support is chosen, a speech is written, a worthy gentleman is chosen. Girls rehearse with a choreographer, consult with a costume designer, a vocal teacher. And when all the preparations in the children's camp are completed, the queens of the evening, to the loud applause of the fans, gracefully step onto a specially equipped podium with spotlights, a beautifully designed stage, smiling at the professional jury invited to the camp ... At this moment, everyone sees a charming young lady in a teenage girl, which is very important for young ladies.


Day of Russian Culture

Have you ever been awakened to the accordion and children's laughter by cheerful guys and girls dressed in Russian folk costumes, dancing and playing all kinds of musical instruments such as rattles, spoons, whistles? Not? Then you don't know what it's like to wake up in a great mood at the Orlyonok children's camp! And if we add to all this: a fun fair with various competitions, pancakes with condensed milk and jam, a lot of goodies, jumping in an inflatable castle (trampoline), horseback riding, Russian folk games.

Plus a wonderful costumed Russian fairy tale, in which children and camp leaders take part. And at the end of the holiday disco! It's hard to believe, but it all happens in one day, on a Russian day that Kid `s camp Eaglet!


Night

It's a shame, boring and unfair when your energy boils and you want to walk, jump and have fun all night long, but in the children's camp sounds "lights out". What a blessing that the Night exists!

The time of the romance of the night, the beauty of starfall, the freshness of the wind and the mystery of the pink dawn. The Eaglet camp falls asleep, and the detachment, dressed warmly and taking everything necessary, sets off into the night. Bonfire, potatoes baked on coals, bread fried on fire, songs with a guitar, horseback riding, scary stories and, finally, meeting the dawn...

Tourist relay race

In the midst of a normal sunny day at the Orlyonok children's camp, an alarm is suddenly heard. What's this? Fire? Disaster? War? Not! This is a tour! Everyone runs to the line, the squads are called, the number of children is counted and the relay race starts! And this means that the team from each detachment of the camp is put up for a serious battle of the most enduring, fast and dexterous.

Spectators gladly support their own, and participants try not to lose face when overcoming an obstacle course: run along a log, climb over a rope ladder, crawl in a plastunka without hitting a low net, fly over a pit on a bungee, overcome a crossing, climb over a wall, jump on bumps. But that's not all, it is important for real heroes to complete important tasks: put up a tent for a while, kindle a fire, move the "wounded", assemble a machine gun.

On the day when a tourist relay race is held in the Orlyonok children's camp, dinner is prepared in the field army kitchen. After the competition, the children dine with appetite on food specially cooked on firewood. It creates a travel atmosphere. And at the end of this unusual day in the children's camp Orlyonok there is a disco where the winners are awarded!

You can see the last year's relay at.

Adventure Night

Mysterious events always attract people. Adventure Night at the Orlyonok children's camp is a test trail at night with scary stories and characters for older children and fairy-tale characters for younger children. On the way you can meet big wild animals, souls of pioneers, monsters, skeletons, zombies, crosses, ghosts, a headless horseman….

Having passed the path, everyone can get rid of their fears by "throwing" them into the cherished fire at the end of the path, become bolder and more self-confident, pull out a prediction for the near future from the organ grinder. The Night of Adventures in the children's camp ends with a magical fireworks display in commemoration of good.


Merry Express

A fun relay race for the entire children's camp serves as a good start to each shift. The rules are simple, the children's group moves to the music, holding hands from station to station, completes tasks, answers questions. Already here the guys become more united, friendly and proactive. Upon passing each station, the detachment receives points, according to the results of the calculation of which the winning detachment is revealed.

Fair

By taking part in competitions and creative tasks, children earn "rubles" of the Orlyonok children's camp. Making money is fun, but how to spend it? Here you need a smart head and competent financial calculation, because you can order a song, ride a horse, buy sweets, souvenirs, toys.


Sympathy Day

Everyone, both boys and girls, both small and large, is waiting for this day in the Orlyonok children's camp. On this day, there are many options to confess your love, express your sympathy, send congratulations. You can receive and send a Valentine via postal service"angels" with confessions and congratulations. You can call the local phone on the radio broadcast of the children's camp and order a song, send greetings, congratulations.

It is very nice to hear your voice on the radio for the whole camp. In addition, you can send SMS from your mobile phone, which are displayed in real time on the screen of TV sets in each case. During all this time, both children and adults can come to the video room and record their congratulations. In the evening before the movie, the entire children's camp Orlyonok gathers for a film screening, before which everyone is looking forward to the video greetings on the big screen of the club.

Festival of the Peoples of the World

Do you think it is impossible to visit 14 countries of the world in one day? Everything is possible in Orlyonka! The children will learn about each country represented on the stage, its geographical location, symbols, customs, get acquainted with the traditional costumes of this country, its dances and songs. And it may also be that very important people of these countries will appear on the stage, for example, presidents, great artists, athletes, for example, the football player Ronaldinho - very cheerfully parodied by the guys.

On this day, we do not forget about Russian traditions, the leaders always represent Russia, using ancient Russian customs in their speeches.

camp birthday

Unfortunately, a birthday is only once a year. This is exactly what the guys say about their birthday and about Eaglet's birthday. This holiday is so large-scale and colorful that at the end of the day it becomes sad that the day is over. From the very morning, a festive mood is created when dressed up counselors with songs and jokes pass through the buildings and wake up all the children, congratulating them on the holiday!

Important guests and delegations from other camps arrive, and the Orlyat guys meet them and show them mugs, conduct a tour of the camp. Of course, all the participants are waiting holiday concert, striking in its scope! After all, for a limited time on stage, you need to show everything that happens in our dear and beloved camp, show its history, its customs and achievements.

The guys from all the teams take part in this holiday very reverently and responsibly. On this day, the camp treats everyone with different yummy things - popcorn, cotton candy and festive breakfasts, lunches and dinners. Well, in the evening, of course, magical fireworks and loud cries of "Happy Birthday, Eaglet !!!"

golden microphone

Talented Russia

This event is for all the talents of our camp. If you recite poetry in such a way that everyone falls silent, sing songs in such a way that you want to sing along, dance in such a way that it takes your breath away, play a musical instrument in such a way that others want to go to music school, or maybe you can do all this at the same time and much more - Talented Russia is for you!

A huge number of guys go through several qualifying rounds and as a result, getting into the finals, the best of the best come on stage! But all the guys in the detachment help to make their performance bright! Therefore, if you decide to go to Orlyonok, be sure to determine the repertoire for yourself and immediately start rehearsals!

Here we are

The time has come for the first acquaintance between the detachments. After all, the camp does not yet know what names the detachments have chosen and under what mottos they will now live. It is at this event that a cheerful, creative, friendly mood is set for the whole shift. For some of the guys, this is the very first appearance on the stage of the camp, and for some, even the very first performance in their lives, so there is always a festive excitement.

This event is held at the beginning of each shift and is the first joint performance of the entire squad, which undeniably unites the guys in a strong creative union!

Solemn line

The solemn line is held at the beginning and at the end of the shift. At the opening of the shift, the camp administration introduces the children to teachers, camp leaders, reports the action plan. The flag is solemnly raised to the anthem of Russia.

Closing of the shift is carried out on the day of departure. All children and employees gather on the line to take stock and reward the most active, creative and athletic children. The flag of Russia is lowered, but in a few days the guys of the next shift will raise it again.

Concert of counselors

The shift is coming to an end ... And everyone sums up the unforgettable days of rest in the Orlyonok children's camp. They thank friends, the camp, their counselors. And the counselors sadly say goodbye to the children who have become family to them. All their skills and talents come in handy at the concert of counselors in order to express their emotions and feelings for the past shift in the children's camp. Counselors read poetry, show skits, dance, play musical instruments. There is a place for lyrics, humor, a splash of energy. And lastly farewell song... And here, wiping away tears, we all understand that the change was not in vain ...

Stolen afternoon tea

Show your directorial and Creative skills older children can in the preparation of the activity "Stolen afternoon tea" for the little ones. Kids come to the camp canteen for an afternoon snack, and then a bunch of pirates steal their legitimate sweets in front of their eyes.

Good people appear to help children fairy-tale heroes, be it Puss in Boots, Malvina, Thumbelina, Fairy who lead them in the footsteps of pirates, stopping for clues from Grandma Ezhka, the Devil, Koshchei, Robin Hood, Humanoids, Space Aliens and other heroes. Scenarios are always different, characters and tasks, respectively, too. Emotions overwhelm, as a result, the entire children's camp always remains satisfied: the younger guys found their afternoon snack, and the older ones are glad that they were not torn apart by hungry kids.

Rope course

Very important for a good rest in the children's camp is a close-knit, friendly team that builds its relationship on the principles of respect, mutual assistance and support. It is on the development of these qualities that the "Rope Course" is aimed.

As a result of overcoming difficult stages, where each person is necessary, important and valuable, a responsible position towards each other and the team begins to form. The exercises are structured in such a way as to involve both active and insignificant members of the children's team, as a result of which each member of the group and the entire group as a whole participate in achieving the goals.

As a result, the detachment becomes cohesive, a friendly atmosphere is formed, mutual assistance skills are developed, communication barriers are overcome, and leaders are identified. Such an event the children's camp Orlyonok holds every shift for groups of middle and older ages.

Video clip competition

You can reveal the abilities of a clip maker - a profession that is very fashionable today, if you participate in the "Contest of video clips" event. It is here that the guys will have to direct a video for any musical hit and play it right on stage.

As a result, the whole camp will witness a new creation in the field of show business. Believe me, the clips created in our camp often turn out to be brighter, more fun and more ideological than those that are shown on television.

Day of Remembrance of the Fallen

Asphalt drawing competition

Who but children can make the world brighter, kinder and brighter? In our camp, even the gray asphalt paths become colorful when the asphalt drawing competition takes place.

Most often, the guys paint the asphalt on a given topic, for example, "Let there always be sunshine", "April Fool's Day" and others. The guys all team come up with an idea and embody it. Walking around the camp, you understand that talented, kind and friendly children rest in Orlyonok.

Christmas story

Each of us, whether he is a child or an adult, is waiting under New Year fairy tale with a good ending. In our children's camp during the winter shift, a fairy tale becomes a reality. Children and adults become fairy tale characters. Bright costumes, interesting stories, humor and mysticism - immerses everyone in festive atmosphere and impressions just a few hours before the New Year.

In our fairy tale, Santa Claus and the Snow Maiden with a magic bag of gifts for children on the morning of January 1 cannot be dispensed with. A lot of trouble haunts the main characters, but ... good always triumphs over evil. Every year in the children's camp Orlyonok new fairy tale, new heroes, new scenery and new childhood experiences.

Svetlana Penikhina
Development of activities for the summer health camp day stay

All children camps are divided into 3 cities, planet, ship, depending on the theme of the shift

game program "ZOO"

1. How beautiful and amazing the world around us is! How beautiful and unique are endless forests and boundless seas, full-flowing rivers and lakes, high mountains and green plains, wide steppes and boundless deserts! How amazing and unique are the animals that inhabit our planet!

2. But it's not enough just to admire nature. You have to be careful with her. People, unfortunately, do not always think about it. In the last two thousand years alone, almost three hundred and fifty species of animals have been completely exterminated. It is terrible to imagine that in some hundred years there will be neither polar bears nor Amur tigers on the planet. Our game program dedicated to the animal world of our Motherland.

1. Let me introduce our jury: Departments of culture of cities, please take the place of the jury. Our first competition "Greetings". Each city for 3 minutes. You need to come up with a name for your team, explain why they chose such a name for their team and draw an emblem.

2. Our next contest "Warm-up" 3 people are invited to the stage. from each city - connoisseurs of nature. Each city answers 3 questions. And the last question is decisive - one for all teams. Who will give the correct answer faster.

1. While the jury is summing up the first results, I propose questions for the audience (Competition for spectators)

2. We thank the audience for their answers and ask the jury to sum up the first results.

1. 3 competition "Proverbs and sayings" Each team is invited to make two parts of proverbs and sayings.

Wolves to be afraid (do not go to the forest)

Beats like (fish on ice)

Better tit hands than (pie in the sky)

The cat knows whose (meat eaten)

live with wolves (wolf howl)

That's why the pike in the river, so that the crucian (didn't sleep)

Old furrow horse (does not spoil)

goose pig (not friend)

2. Nature is beautiful not only in our forests. It is also beautiful in the jungle, where palm trees grow, bamboo rustles, monkeys jump through the trees, and the voices of unknown birds are heard. There are many places in the jungle where there is a swamp. We need to overcome it.

1. Next contest "Cross the swamp" We'll see who gets through this unfortunate place faster. And the bumps along which we will move will serve as hoops. You need to stand with both feet on one bump, and put the other at some distance in front of you. Then step with both feet on it, and the one on which you stood before, rearrange again in front of you. We invite 5 people from the city to the stage. Attention! Started!

2. Swamps in the jungle are teeming with crocodiles that can reach a length of 6.6m. Here we are with you now and play. The contest is called "Crocodile". Each team is divided into pairs. One person from the pair will move on his hands, and the other must hold his legs. On the way back, they switch places. 6 people from the city are invited to the stage. The first participants took the right position. Attention, let's start!

1. And what a swamp without frogs! So our next contest is called "Frog Run". We ask you to come up to the stage 5 people from the city. Team members, squat down with your hands on the floor in front of you. Now, at my signal, you will jump like a frog, whoever is faster. Jumping like frogs is putting both hands forward on the floor and then jumping with both feet from a squatting position. Then put your hands forward again.

2. Well done! Finally, we got over the swamp and were so happy about this that we even jumped. And let's see who jumps better. Competition "Jump". To do this, you need to jump on one leg back and forth. There on one leg, back on the other. We invite 5 people to the stage.

1. Well done! You are good at jumping on one leg, and now jump on two, but not just, but holding the ball between your legs. Competition "Meat Run". We invite 5 people from each city.

2. There are many snakes in the jungle, including very poisonous cobras, which can be up to 5.5 m long. Cobras are distinguished by the fact that, in case of danger, they raise their neck and spread several pairs of ribs, as a result of which a so-called hood is formed. And our last competition is called "Snake"

1. For this competition, teams must stand tall. Ahead - the highest. Now put your left hand between your legs. Behind him, let him take your hand with his right hand. The rest of the participants continue this chain in the same way. Each team at my signal begins its movement. Those who reach the finish line the fastest win. So line up. We started.

2. Thank you all, you are great!

Game with spectators:

I will name you the inhabitants of the zoo, if correct, you owe me reply: “We saw, we saw, of course we saw!”. And if not right: "Not"

Behind the bars at the gate

Sleeping giant hippopotamus. Seen?

Ponies are small horses.

How funny ponies are. Seen?

Seen, seen, seen in the zoo!

Here is a baby elephant a quiet dream

Protects the old elephant. Seen?

Seen, seen, seen in the zoo!

The black-eyed marten is a wonderful bird. Seen?

(Who said the marten is a bird?

I should learn better.)

Evil - wicked grey Wolf click on the guys teeth! Seen?

Seen, seen, seen in the zoo!

Penguins suddenly flew higher than spruce and aspen. Seen?

Seen, seen, seen in the zoo!

The insatiable beast jackal paced from wall to wall. Seen?

Seen, seen, seen in the zoo!

And the green crocodile walked importantly across the field. Seen?

Seen, seen, seen in the zoo!

Beyond the fields, beyond the meadows

Walking chicken with horns.

All of you here have heard yourself,

The cheeky boy said so

Like a chicken with horns

He saw it at the zoo!

Related publications:

Leisure Academy. Daytime Leisure Club Program RELEVANCE OF THE PROGRAM Summer vacation is the longest vacation for children. Rest should be active, creative, cognitive and,.

Introduction to the camp

Children are divided into teams. All teams are given the same tasks. Whoever completes everything faster, he wins. Task examples:

  • - Calculate the number of brick buildings in the camp.
  • - Count the number of benches, gazebos, verandas.
  • - Count the number of trees on the linden alley.
  • - Count the number of tiles to the spring.
  • - Find out the length of any paths, paths (in anything).
  • - Count the number of lights.
  • - Count the number of cars in the camp, note their color and numbers.
  • - Count the number of windows of any building, chairs in the club.
  • - To know favorite hobby(dish, book, flower, ...) of one of the leaders.

Inventory: pens, paper, envelopes with assignments.

Run by numbers and pictures

10 cards with numbers and 10 with pictures are drawn in advance. First, numbers are posted in any sequence, then they remember which picture corresponds to any number out of ten. Children run through the numbers and memorize their sequence. Then remember which picture corresponds to the number. At the finish, a sequence of pictures is drawn. They run in teams and on time.

Trail: 2 1 3 1 2 3 Finish:

Inventory: 20 cards with numbers and pictures.

The counselor was stolen

Children run through the stages:

1. Letter from the kidnappers.

2. Near the body is a counselor's thing with a note.

3. The 1st bomb (ball) is hidden in the haunted house, there is also a note about the 2nd bomb.

4. 2nd ball on the tree. 3rd near the lake.

5. With these balls, we are looking for a bandit glued to a tree. Each one throws 3 bombs and must hit them from a certain distance. The bandit is considered dead after several hits.

6. We are looking for traces that lead to a minefield - there are jumps over bumps.

  • A man hanged himself in an empty barn, a barn without windows, the door was closed from the inside under the corpse of a puddle of water. How could he do it? Answer: there was a large piece of ice.
  • The boat is rocking on the water. A ladder was thrown out from it along the side. Before high tide, water covered only the bottom step. After how much time will water cover the 3rd step from the bottom, if at high tide the water arrives at 20 cm per hour, and the distance between the steps is 40 cm? Answer: never (a boat is understood together with water).
  • In the ancient castle where the prison was located, there were 4 round towers in which prisoners were imprisoned. One of the prisoners decided to escape. And then one fine day he hid in a corner, and when a guard came in, he stunned him with a blow to the head, and he ran away, changing into other clothes. Could this be? Answer: no, because the towers were round and there were no corners, respectively.

8. After the answer, the children receive the key to the door behind which the counselor is hidden. Inventory: letter, 3 balls, bandit, footprints, bumps, hints, notes, key.

"Jungle"

The players are divided into three teams: blue, green and red. Each member of the team has a bandage of the corresponding color on his head. The game is played in a limited area, but not indoors, the bandages (color) cannot be changed, if you taunted, then give the bandage without resistance.

Blues catch greens, greens catch reds, reds catch blues. Commands should be issued at intervals to allow the previous team to escape. Give the selected bandages to the leader. The team that catches their victims the fastest wins. Equipment: bandages. "Hunting for Mammoths"

Mammoths (leaders) hide for a certain time in the camp. At this time, someone is watching the children so that they do not peep. After that, the children are divided into teams and they are given a certain time to catch the "mammoths". The team that is the first to catch the "mammoths" and take them to their "lair" wins. Mammoths, by the way, can try to break free and run away, and they can also scatter various funny notes. Inventory: none (the event is intended for the rest of the counselor).

Tour relay

Children run through the stages, in teams, for a while. Launched at regular intervals. At the start, a route map is given.

1. Light a fire. 2. Crawl in a plastunsky way under the branches. 3. Cut firewood. 4. Climb down a steep slope holding on to a rope. 5. Monkey across the river. 6. Log across the ravine. 7. Tram across the ravine. 8. Solar orientation. 9. Pack your backpack and tent.

Each team is given a sheet with the names of the participants and the start time, where the grade for the stage and the time of arrival at the finish are put down. Each team must arrive at the stage in full force.

alp relay

Children run alone. Everyone must collect 3 tokens (), which give the right to climb one of the mountains (trees). Tokens are issued at stages. The stages can be completed in any order. In a conspicuous place hangs a map of the camp with the location of stages and mountains (trees).

1. Running up the stairs. 2. Fold the picture. 3. Work in conjunction. 4. Physical exercises for tenacity and strength of arms and legs. 5. Running in crampons with an ice ax around the pond. 6. Compose words from the phrase: "Mountaineering is a school of courage." 7. Wind up the rope.

Inventory: tokens, camp map and stage preparation.

Scrapbook running

Children are divided into teams. Each team is given the first note, which indicates the location of the next note, and so on. Ultimately, the teams must come to one place and find something (for example: jungle bandages). Whoever does it faster or just who finds more notes wins. Examples of notes: shooting range - the Tatar yoke of Russia

Sauna - without heavy ice(Changeling: "Enjoy Your Bath"). A veranda is a house without walls. Spring – r a r e o a r e d a r e n a r e i a r e k a r e

(you can also use puzzles, and come up with notes on topics: forest, pirate, Indian, etc.)

Making beds

Take out 2 beds. Shows how to make a bed. The number of people competing corresponds to the number of beds. Better 2. Beds are made on time and quality. In the final, you can remove the bed linen and refill from the very beginning, i.e. with dressing pillowcases and duvet covers.

Search for pieces of paper at the stage

Papers are cut in advance. Then they hide on the floor of the building: in the suitcase, in the corridor, in the wards, in the shower, in the 5th meal room, on the dryer. Then the children are divided into two teams and look for these pieces of paper, each on its own side. The team that finds the most papers wins. Cavemen Competitions for teams:

1. Drought (drink as much water as possible). 2. Bumps (we jump along the drawn circles from line to line). 3. Catching (from the window with fishing rods we catch objects on the street). 4. Traps for the mammoth (each ward comes up with a trap). 5. Search for food (drawn vegetables and fruits), like searching for pieces of paper at the stage. 6. Dance of the cavemen (each team comes up with its own). 7. Strategy for catching a mammoth (shout, squeal, formation, weapons, etc.).

"Know Ours"

Competitions for children and counselors:

1. A blindfolded child recognizes his counselor by touch. 2. The counselor recognizes his child by his voice. 3. The child and the counselor with their hands tied must eat an apple hanging on a string. 4. Children draw their leaders, and they recognize his portrait. 5. Teams of children are given cards with the names of people working in the camp, and cards with their positions. It is necessary to determine what name corresponds to the position. 6. The counselor must portray his child, and the squad must guess who it is.

creative quiz

Competitions for teams:

1. Cut out as many legs as possible from magazines and stick them on a piece of paper. 2. Sign (find in a magazine) whose legs these are. 3. Compose an ideal person, i.e. cut out different parts of the body and glue them together. 4. Make up a story from the headings (cut and paste). 5. From clippings, compose any hero, character, specific person. 6. Make up a city and come up with a story about it. 7. Glue the upper part of the person (several) on one sheet, and stick the lower part of this person (several) on the other sheet. The other team must correctly dock both parts. 8. Stick a body part on a piece of paper, and the other team must find in the journal the one to whom it belonged.

Knight Tournament

1. Pillow fight in the arena. 2. Show your strength (by any means) 3. Carry or hold the girl in your arms 4. Make and give the lady jewelry. 5. Ladies and knights write on notes the characteristic features of their chosen ones (chosen ones). Then

both choose from the notes the one that applies to them.

6. Horse fight. 7. Determine your lady by hand. 8. Come up with a song, verse, or something else for the lady. 9. Moving towards the lady, compliment each step.

Acting Competition

1. Demonstrate with actions a poem read aloud.

2. Depict: a hot iron, a boiling kettle, an alarm clock, a telephone.

3. Walk the way you walk: a person who has eaten well; fell into the forest at night; a baby who has just started walking; ballet dancer; a lion.

4. Depict with facial expressions, gait, gestures: an alarmed cat, a sad penguin, an enthusiastic rabbit, a gloomy eagle.

6. Depict the proverb: "For someone else's loaf ...", "For 2 hares ...", "For a gift horse ...", "One head is good ...".

7. Make a cartoon on: Titomir, Pugacheva, Koroleva, "Dune".

8. Come up with 10 new uses:

An empty tin can, a holey sock that burst hot air balloon, a burned out light bulb, an empty rod from a pen.

9. Make (cut and paste) a story from newspaper headlines.

10. To the tune of “little ducklings”, come up with and perform a dance of little puppies, foals, piglets, monkeys.

11. To say differently (without repeating a single word, but keeping the meaning): the fly sat on the jam, there is a glass on the table, the clock strikes 12 times, a sparrow flew in through the window, a detachment walked along the shore.

12. Make up a story from the film titles.

13. Come up with a new end to the fairy tale: "Turnip", "Teremok", "Gingerbread Man", "Rocked Hen".

14. Before compose 2 more lines to a funny quatrain:

  • Have you heard? At the bazaar / Miracle bird was sold ...
  • An elephant is crying in the zoo, / He saw a mouse ...
  • The people are surprised, / Why is Fedot angry ...
  • The tsar issued the following decree: / All the boyars the same hour ...

15. Come up with a new name for the lessons: mathematics, music, physics, labor, chemistry, Russian.

16. Remake any fairy tale into modern way and tell. Others must guess the original tale.

17. Some depict some kind of scene (telling in advance who is who), others voice this scene.

18. Staging a song (not a clip).

19. Cut some famous poem into lines, from which the teams need to restore the verse.

20. Come up with as many rhymes as possible for one word.

21. Give children a fairy tale in verse. They must compose a poem from different lines of the fairy tale.

birthday day

1. Compose a poem for the birthday man using the given rhymes: flowers, cats, book, bump; pie, boots, guests, bones; bowl, old woman, jam, cookies; count, table, cup, Sasha.

2. Remember as many birthday songs as possible.

3. Who will remember songs with the names of birthdays more.

4. Dress up (dress up) the birthday boy.

5. Hide the birthday boy.

6. On the ears made in advance, write congratulations to the birthday people.

7. Draw a birthday boy.

8. Each team draws the birthday of the other team, and then everyone looks for their birthday.

9. Birthday people "grab the stars from the sky"

Day of riddles, charades, puzzles, etc.

1. Charades, riddles, puzzles. 2. Come up with charades, riddles, puzzles and guess the other team. 3. Show (act) the riddle to the other team so that they guess it. 4. Draw a riddle. The other team guesses.

Memorina

1. 16 cards with identical pictures in pairs. One team opens one card, then another. If they match - the next one, if not, then this pair closes and the move goes to the other team. (L-club).

2. Each team remembers their items and their location (on the shelves, on the table, etc.). Then, in a certain time, they must select their items from the pile and arrange them in a mirror order.

3. 16 cards. It is necessary to open the face, profile, handcuffs to one team. If it doesn't work, the move goes to the other team. (First, all pictures are opened for a while).

4. 16 cards with identical pictures in pairs. Each card has a hint. It says, then the team must choose the desired card, and then the second of the same. (First, all pictures are opened for a while). Make up a word (one of the variants of Fort Bayard)

The player runs through the stages (it is possible as a team relay, one player per stage) and collects letters. At the end, you need to make a word. A certain time is allocated for each stage.

1. Inflatable toys in the pond, one of them has a letter on it.

2. On one of the balls in the basket.

3. On one of the branches of the tree.

4. The first letter of the riddle.

5. On one of the overturned pieces of paper at the top of the stairs.

6. Assemble a picture from pieces that has reverse side letter.

7. Blindfolded among several objects, find a cube. It has a letter on it.

8. Climb somewhere, climb, swim, jump, etc. to get a letter.

9. Throw balls at the target. Behind one of them is a letter.

10. Catch an object with a fishing rod on one of which is a letter.

11. Burst the balls, one of which has a letter.

12. According to the objects presented to the child from some work (fairy tale), the child must guess what kind of work it is and find a book with it. There is a bookmark with a letter in the book.

call of the jungle

1. "Sticky ass." Wrap duct tape (sticky side out) around participants. They need, rolling on the floor, stick balls (balls) on themselves.

2. Pillow fight.

3. "Get in the bottle." Crouching, with a pencil that is tied at the back, you need to hit the bottle.

4. Use your mouth to take an apple floating in a dish of water.

5. Bite off a piece of a pear hanging on a string (with hands tied behind).

6. Carry a glass of water through the obstacle course, trying to spill as little water as possible. The results are summarized by the volume of water brought.

7. Pop the booty ball and put the remaining tail in a bowl. Whoever has the most tails wins.

Who is in what much Two teams:

1. For 1 min. Show proverb. Your team guesses.

2. Draw on the topic. (Drink). Your team guesses.

3. Compose a story with a rope. Each team is given 2 keywords. One of which must be the last.

4. Subject: "...". Guess as many words as possible (in 1 minute) that were previously said by a player from his team.

hunters day

Morning: "Preparing for the hunt" 1. Determination of traces (pictures).

2. Who will name more hunting tools.

3. Invent and make a trap for the beast. What are the traps?

4. Target shooting.

5. Collect as many rabbits as possible in the grass.

6. Tell about the red book and the animals listed in it.

Day: "Hunting for the beast" (See above the game - "hunting for mammoths").

Evening: Bonfire.

Boys Day

Morning: Boys make armor out of paper and other materials. Girls make congratulatory letters, gifts.

Evening: Girls gather flowers before the tournament.

1. Representation: draw a coat of arms, a shield, come up with names, a motto. 2. Draw horses, give them names. 3. Knock down pins with a spear. 4. Shoot from a bow. 5. Pillow fight (on horseback or on a log). 6. Compliments to the lady of the heart. 7. From the word "fencing" to make words. 8. Horse riding. Ride a balloon and ride it a certain distance. 9. Swimming (lung test): inflate a balloon. List swimming styles. 10. Poems for ladies of the heart. 11. Questions about knights (book 1, p. 16).

girls day

Contests:

1. Who will hold the girl in her arms longer. 2. Compliments. 3. Compose poems for girls. 4. By hand to find out whose. 5. Shoe the girls. 6. Dancing with tied hands. 7. Read a poem with expression. 8. Draw the knight of your dreams. 9. Will explain to the knight in love.

Miss Squad

1. Tell about yourself, introduce yourself. (Questions: What kind of flowers do you like?, Favorite dish?, Do you like to dance?, sports?, walk?, What time of day do you like best?).

2. Curtsey.

3. Draw an ikebana.

4. Walk like: fashion model; you go on a date for the first time, harmful Shapoklyak, an athlete.

5. Housewives: - If there is no hot water in the tap, in what order should you wash the dishes in the basin (spoons, cups, plates)?

In what order do you clean up? (dusting, sweeping, mopping the floor).

6. Sing a song.

7. Dance dance: fast and slow.

8. Salad (fruit, olivier, vinaigrette, with crab sticks).

9. Make a cake out of colored paper.

10. Blind a carafe or jug.

11. Table setting with napkins.

12. Hairstyles.

Love at first sight

  • Introduce yourself a little.
  • situations.
  • Choosing the perfect couple.
  • Questions about each other (6 pcs.).

Situations for girls:

1. You are at a football match with a young man you like. To show how you root for him - you:

a) Shout the loudest, risking being left without a voice.

b) Put on your best evening dress and buy tickets for 100 seats in the area so that you can be seen better.

c) Run out in front of the stands and do the cheerleaders' dance with the "whiskers".

d) Runs onto the football field and help him score a goal.

2. You are going on a date and suddenly a passing car throws mud at you. You:

a) Run after the car, swearing loudly and waving your arms.

b) Tear off the dirty piece of the dress, pretend that this is how it should be, and move on.

c) Come home and do laundry instead of going on a date.

d) Go on a date without paying attention to what happened.

3. You're dancing in a disco with a guy who constantly steps on your feet. You:

a) Start scolding him.

b) Endure pain courageously.

c) You decide that you won't dance with him anymore.

d) Start teaching him how to dance.

4. Your young man, trying to show how dexterous he is, jumped unsuccessfully and broke his leg. You:

a) Laugh at him, but call an ambulance.

b) Give him first aid, and then visit him in the hospital.

c) Get angry at how clumsy he is and decide not to see him again.

d) Finish off so that you don’t suffer.

5. At the disco you hope that one pier. a person invites you to dance, and he suddenly invites another. You:

a) Get upset and leave the disco.

b) Approach them, give him a slap in the face and pinch her painfully on the sly.

c) Pretend that you don't care and try to become the center of attention of the whole disco.

d) Hide yourself in a corner and cry quietly there.

Situations for boys:

1. You come to visit a girl, and suddenly a leg breaks at the chair on which you were offered to sit. You:

a) You start shouting: “What are you slipping me?”.

b) Immediately repair the chair and all other broken things, if you find any.

c) In frustration, you break a chair and throw it out of the window.

d) Say: “Ai-yay-yay, how bad it turned out” and change to another chair.

2. You and your girlfriend are on a tour in a cave, and suddenly a collapse begins. You:

a) In horror, you rush out of the cave, forgetting about the girl and everything else.

b) Grab the girl by the hand and run to freedom together.

c) Call all the people to calm and organize an evacuation from the cave.

d) Shout to your girl "Get down!" and cover it with your body.

3. The girl everyone likes is guilty of something, and her counselors are not allowed to go to the disco. You:

a) Ask the counselors to forgive her.

b) You stay with her in the building and entertain her, although you really want to go to the disco.

c) Go to a disco and have fun there, as if nothing had happened.

d) Go to the disco alone and be sad without it, however, without missing a single dance.

4. The girl you like has a birthday. You:

a) Get up before dawn and pick up a bunch of flowers, put it on the nightstand.

b) Gather all your gifts and give them to her.

c) Just shout together with everyone: “Congratulations!”.

d) Wait until she brings a big cake for everyone and eat the most.

5. The girl you like has her hat blown off by the wind. You:

a) You will laugh together with everyone and cheer with shouts: “Faster! Hurry!" - you will watch how she catches up with her.

b) Run the fastest to catch it.

c) Say: “And why do you need this hat, forget about it!”.

d) Make her a panama hat out of the newspaper and give it to her.

Questions about each other:

M: What color are her eyes?

D: Does he like to play football?

M: Does she have a dog?

D: What kind of ice cream does he like? (chocolate, popsicle, ice cream)

M: Does she like to dance?

D: How does he do in school? (exc., good, double).

Ford Bayard

1. Pillow fight.

2. Blindfolded determine the taste: Coca-Cola, Apple juice, Water, Sprite, Milk.

3. Two communicating vessels. Pour water into one, the key on the foam rubber rises in the other.

4. Pyramid of cubes. The player and the master of the game alternately put the cubes on top of each other. After whose move the pyramid falls, he lost.

5. Pull the key (on the table). The player must catch it.

6. Arrange the cubes by color

7. Hand in the ring. The master puts pressure on the player's hand, then abruptly lets go. The player cannot touch the ring.

8. Sticks. The player and the master take turns taking sticks (1,2 or 3). Who last took, he lost.

9. Paired pictures lie upside down. For a certain time, open all the pictures in pairs.

10. Launch airplanes into a hoop.

11. Leaves are scattered. One of them says where to look for the key.

12. Elder Fura (Riddles).

13. Use a fishing rod to catch a key.

14. Reach the key in objects without stepping on the floor (chair, swing, rope, net, etc.).

15. A type of giveaway in chess. Own coin to / m closer to the center, but not on the black side.

16. Lasers. Crawl under the stretched threads.

17. Hammer a nail.

18. Climb up the grid to the key.

19. Burn paper. Who will release the sheet first.

20. Crawl "through the pipe" (under the chairs) and back.

Hints (for code word - GUITAR):

1. Elder Fura: part of the instrument is a bird (vulture).

2. Mud buckets, one of them has a clue. (music).

3. Find the letters from which to make a hint word (strings).

4. Paper keys are hung around the room. On one of them is a hint (tree).

5. Knock down skittles. One of them has a hint (sound).

sea ​​day

We knit sea knots

Morning: relay race

1. Make a sail.

2. Save a drowning man (throw a hoop on a stick).

3. Fight with a pirate.

4. Rigging (climbing the ropes).

5. Put out the fire. Put out a paper boat from a tube.

6. Catching fish with a net.

7. Fairway. Blindfolded, walk between the chairs.

8. Crossing. Use the rope to jump from the meta to the place.

Day: quiz

1. Ring of songs about the sea.

2. Guessing the flags of countries.

3. Marine terms. Guess the word by definition.

4. Secret message.

  • Send a message encrypted in Morse code.
  • Receive the message, and decrypt it, send it with the help of flags.
  • Receive and decode the message.

5. Compose the name of cities from two words (Som + Kva = Moscow).

6. Knit sea knots.

7. Questions on a geographical theme.

fun train

Teams run through the stages and call as many as possible in a certain time

1. Flowers. 2. Songs from cartoons. 3. Diseases. 4. Dances. 5. Sports 6. Steam type: butterfly - flower, cow - meadow, bird - sky, etc. 7. Pictures.

hunting relay

1. Identify traces. 2. Find animals or parts of them (ear, horns, tail, etc.). Determine who it is. 3. Ringing of animals living in our forests. 4. Find "hares" in the grass. 5. Examples of animals that change in winter (hares, squirrels, snakes, birds, bears, deer, etc.). 6. Use the compass to find a slingshot. 7. Shoot at the target.

For each stage, pebbles are issued - bullets for the seventh stage.

Little Baba Yaga

1. Collect brushwood. 2. Make a list of good things to do. 3. Make a nest and place it on a tree. 4. Shoot at the target. 5. Draw a lasso. 6. Make a mark. 7. Get the "children" out of the "forest" (maze). 8. Light a fire.

fairy tale relay

1. A letter from Vasilisa's kidnappers (the first search item is indicated).

2. On the 1st point, record commands. A route sheet of a fairy-tale country is given and the rules are announced.

n. (Final stage):

Of all the keys, find the one that opens Vasilisa's dungeon.

n-1. (penultimate stage)

Fight with the Gorynych Serpent.

Remaining steps:

1. Cat scientist: tell a story or sing a song. 2. Ivan: target shooting. 3. Name magic items for a certain time. 4. Answer questions. 5. Magic words, spells. 6. According to Pushkin's fairy tales: from where the passage was read. 7. Name all the heroes of a certain fairy tale. 8. From a bunch of things, choose what belongs to this fairy-tale character.

1. Make paper toys. 2. Color them in. 3. Presentation of toys (aircraft launch, boat swim, etc.).

Star quiz By teams:

1. Preparation for the flight (questions about stars, planets, etc.) 2. Preparation of astronauts (The game "one extra" - run around the chairs to the music). 3. Preparation of the rocket. (Rocket application). 4. In flight. (Weightlessness: write the name on a piece of paper pinned to the ceiling). 5. On a new planet meeting with aliens. (Guess what is drawn on the drawing paper, opening the glued squares one by one).

Constellation Evening

A flashlight is pushed into the box on one side, a wall is cut off on the other side, and paper is placed in its place, with a constellation punched out on it. Several blanks are made with constellations that are changed (inserted instead of the cut off wall) and all this is projected onto a light surface (wall).

Winter contests

1. A bunch of pairs of mittens and gloves are hung out, everyone takes one mitten (glove) for himself. The task is to find the second of the pair. 2. Tug of war over a snowman. 3. Find a way out through the trodden labyrinth in the snow. 4. Construct someone higher than a pyramid of snowballs. 5. Two frosts. Frosts stand between two heaps of people.

Blue salit running to the right, red - to the left. Which one will hurt more.

Relay race on winter fairy tales. Relay on snowdrifts.

Building a fortress and further battle.

Winter Tales: G.Kh. Andersen "The Snow Queen", A.N. Tolstoy "Frost", T. Janson "Magic Winter", S. Marshak "12 Months", P. Bazhov "Silver Hoof"

Who is what much (to relieve excitement)

1. Who will shout louder. 2. Who will jump higher (jump further). 3. Who will pass more smoothly after the promotion. 4. Who will hit the target. 5. Who will pass under the stick below. 6. Then throw something. 7. Ringing something.

Understand me

Round 1 (oral): Winter, Sun, quiet hour, lights out, finish line, restaurant. Round 2 (in writing): Locomotive, horse, stairs, TV, hockey, Easter cake. Round 3 (associations): Performance, signaling, forest spring, hike, post office, first-aid post, bathhouse.

Journey to the Forest (Forest Day)

Morning: 1. Walk with the detachment in the forest. Ask questions along the way:

  • tree age
  • Name of trees
  • Where is north, where is south
  • Medicinal herbs
  • If there is a river, what is it called, where it originates, where it flows.

(It turns out in advance which plants in the forest, birds, animals)

1. Zoological quiz (forest) (see below)

2. The operation of cleaning the territory (cleaning)

Campfire (Lessons of survival in the forest: pick up brushwood, light a fire, etc.)

Zoological Runs (Forest Day)

1. Squirrels - crack nuts. 2. Bears - Two with tied versatile legs. 3. Hares - jump with tied legs. 4. Foxes - tightrope walkers on the ground 5. Centipede - a train (arms clasped between legs) 6. Frogs - frog jumping 7. Wolves - simple run 8. Single file 9. Butterflies - two carry one 10. Beetles - wheelbarrow run 11. Hedgehogs - to drag something on themselves 12. Mice - in small steps 13. Ants - an increasing train 14. Fallow deer - leapfrog together 15. Push-pull - together with their backs to each other 16. Mountain goats - jump from circle to circle

forest quiz

1. Recognize traces of animals 2. Find herbs (medicinal) from the pictures. Or match pictures and titles. 3. Riddles of the forest. Puzzles 4. Intellectual questions 5. Crossword puzzles 6. Mixed drawings of flowers, stems and leaves. It is necessary to collect each flower, respectively, its stem and leaves.

comic circus

The task for the teams is in balloons. The team pops one of the balloons, reads the task and prepares

  • Trained Predators
  • clowns
  • magicians
  • tightrope walkers
  • jugglers
  • Math Dogs
  • acrobats
  • riding riders

Leads the program clown-entertainer. Circus orchestra: you can use a tape recorder.

Night relay

Numbers with "+" and "-" signs are hung on the trees (along the familiar route). A team with a flashlight must run in time and calculate the total amount.

Orientation with tasks

1. Rebus 2. Cipher 3. Following the footsteps further 4. Pictures in the clearing (divided by topic) 5. Find letters and make a word 6. Determination of traces 7. Compose other words from one word 8. Guess the riddle. 9. Count 2 to the power of 8 10. Guess the animal, incomprehensibly drawn (disguised). 11. Answer the question.

Who is the most considerate

One person comes out, performs some actions (sketch), leaves. Facilitators ask questions such as:

1. What was the presenter wearing? 2. What did the presenter do before putting on her hat? 3. How many things did she put out of the bag? 4. The name of which city was written on the clothes? 5. On which leg did she adjust her sock? etc.

Another option: the leader leads the children along a certain route (path), noticing the features and details (attractions) of the path. Questions like:

1. What was the inscription on the board near the bridge? 2. Was the bottom of the stream visible? 3. Which store was on the left side of the road? etc.

The children write their answers on the handed out sheets of paper. The one with the most correct answers wins.

Contests (mobile)

1. Find an object buried in the sand 2. Pull a log out of the ditch with a rope 3. 4 people stand at different ends of the bench. For a certain time, you need to change places without falling 4. 2 people hold on to the ends of the rope. You need to bend over and reach for the object 5. Push the object out of the basin with water with your nose 6. There are 2 cubes in a circle. Knock out the opponent's cube from the circle with a stick 7. Carry the ball on 2 sticks 8. At a distance from the hoop, release the ball so that it rolls into the hoop and stays there. 9. Booty learn the subject. 10. Wind the rope around the stick from different ends. Who will reach the middle faster

dure race

1. "Archery". Onions at a distance to get into the bucket. 2. "Running on skates." Running in big galoshes 3. "Badminton". With a racket, mint a balloon to a bucket 4. "Scuba diving". Running in fins, with a glass raised up. 5. "Jumps". Jump on a chair (stool). 6. "Running on skis." Run along the ski track drawn in chalk with sticks, stepping strictly on the track ruts. 7. "Night orientation". Blindfolded, the player reaches the chair, walks around it 3 times and returns. The team directs him with exclamations: “To the right !!!”, “To the left !!!”. 8. Race walking. Walk the midgets. 9. "Long jump". One jumps from a place in length, the other from the place of his landing jumps further, etc. 10. "Jumping into the water." Jump into a basin of water. 11. "Tug of war." Rope between legs, teams with their backs to each other.

Scout in the camp

The leader secretly determines the scout (good runner). Then he hangs the flag in a prominent place and informs that the flag must be protected, but in such a way that the main activities are not violated. At the very flag, no one should sit and look at it.

Suddenly, the scout rips off the flag and tries to run with it to a predetermined point (500-600m).

I. Verbal relay.

Two teams line up in two lines. Players are at the same distance from each other. The word is communicated to the first ear, the latter runs and speaks to the second, and so on. Task: - so that the other team does not hear the word; say the word correctly; do everything quickly.

II. The same, only rewritten:

The messenger verbally conveys the message and runs back, and those to whom the message was conveyed write it down and send their messenger, who also verbally brings the message. Compile a report. The words of the same report are written on different sheets. Then they are hung in different places. Teams must find and draw up a report. Determining the distance in steps Determine by eye the distance in steps to a certain landmark, write it down. Then measure and compare with the recorded. 10 steps or more. Estimate in meters: number of steps * by ¾.

Thematic days(examples)

Spy Day Morning (Spy School) Divide the children into 2-3 teams. These teams will run through the stages from one to another, at the stages the teams first listen to their instructor (counselor), who runs with them, then they perform training tasks for evaluation.

1) Solve fingerprints - a card index of fingerprints of several counselors is being prepared; then the children are given “an imprint taken from the handle of the AKM machine gun, which was found near the fence”, whose machine gun is it? And so on...

2) Crawling in a plastunsky way (for a while)

3) Tail - the children line up in a “tail” behind  and follow him in a chain, as soon as the counselor turns around, the children disperse to the sides, start reading newspapers (or books), pretending that no one is being watched (quickness and artistry are estimated)

4) Morse code - give the team Morse code and a radiogram (guess for a while)

A B C D --. L -.. E. F...- Z -.. I.. K -.- L.-.. M - N -. Oh --- P.--. R.-. S... T - U..- F..-. X.... C -.-. H ---. Ш ---- Щ --.- b -..- S -.-- E..-.. Y..-- Y.-.- b -..- J.--- 1 .-- -- 2 ..--- 3 ...-- 4 ....- 5 ..... 6 -.... 7 --... 8 ---.. 9 ----. 0 ----- / ------ . ...... , .-.-.- ? ..--.. - -....- “ .-..-. ; -.-.-. ! --..-- (-.--.- : ---... + .-.-. No. -..-.

5) Encryption (decrypt for a while). For example, you can make such simple ciphers: , B2, B3, ... I33 THE ATTENDANCE FAILED  33.3.12.1 17.18.16.3.1.13.10.13.1.19.30 and so on

6) Throwing a knife at a target - accuracy is assessed

7) Learning to navigate the map - draw a map of the camp and overlay a grid on it

Teach children to find the right square by two numbers; each square can be further divided into nine sectors to more accurately indicate the location.

  • What is in box A-5, in boxes B-9 and B-10?
  • In which square is the summer scene located?
  • What is in sector Zh-9(7)
  • In what sector is the northwestern corner of building 1 located?

8) Get close, disguised - the leader walks along the edge and guards the post, the children get close to him, if he notices someone, then he calls out his name and the child remains in place; the closer the team got, the higher its score.

9) We study foreign languages ​​- we translate English words (MAP, SPY, GUN, ALARM, MISSION, SECRET, ...), if the children are small, you must first tell the translation of each of the words, and then show them in random order.

10) We are looking for microphone bugs in the room

11) Covering up traces (can be combined with cleaning the territory) Day (Secret mission or “Spy passions”)

At 4:15 pm, capsules with secret documents were dropped over the territory of the camp (their number corresponds to the number of teams). Each team is given the coordinates of one of these points. Further, all tasks are prepared in several copies (for each team). There is an encryption in the capsule indicating the place where the cache is located (we use the morning cipher). In the cache there is an encryption to which a key is required and it is said that the key is with agent 007 (one of the counselors from other detachments) who can be found by password (password: ***** review *****). The second encryption describes the signs of the enemy resident (one for all teams). The first team that found the resident takes him prisoner and takes away the cassette on which it is written that a time bomb was planted in the counselor's room under the bed (a brick with an alarm clock and multi-colored wiring will do for a bomb). The team finds and defuses the bomb by cutting off the appropriate wire (to help the children know which wire to cut, you can draw them an intricate diagram of the bomb on a piece of paper).

Evening (Solemn debriefing)

Children are awarded diplomas of the end of the intelligence school, the winning team of the medal for saving the life of the leader, all the rest are awarded the title of Honored Stirlitz of the camp. And in honor of our super-spies, a festive concert is arranged (if another squad is holding a competition “Hello, we are looking for talents” today).

Green Peace Day

In the morning, tell the children what Green Peace is and what they do. Say that you agree to accept us in this wonderful and interesting organization if we prove that we can cope with all the difficulties and dangers, and we also know and are able to protect our nature.

Morning (Green Peace - will save the world) Environmental relay race: several teams run through the stages. Assistants from senior squads can stand at the stages, or you can run as a leader along with the teams.

1) Rescue of the whale - the whale (leader) jumped ashore, it must be taken back to the water

2) Catching an atomic bomb - the leader with the letter A on his stomach “flies” (you need to catch him)

3) Plant a tree on the moon (bury a bump in the sand for each)

4) Collect radioactive waste (wrappers around the body - at the same time they got out)

5) Put out the fire (limited supply of water)

6) Collect sea mines - kayak across the pond and collect all the floating plastic bottles.

7) Wash the dolphin from oil - wash off the black watercolor paint from the counselor (gouache is washed off much worse!)

8) Return the chicks to the nest - climb a tree and put a bird toy in a makeshift nest or hollow

9) Put on a gas mask and run 50 meters

10) Track down and catch poachers in the forest. After that, arrange a competition for the best poster of Grean Peace (you can suggest topics to children). Then you can arrange a demonstration on the central alley of the camp with posters and slogans, and then hang the posters in suitable places, for example: “NO OZONE HOLE ABOVE OUR CAMP” on the chimney of the boiler room, “MEDICAL EXPERIMENTS ON ANIMALS - RED LIGHT” at the first-aid post and so on ... (all this will turn out to be interesting if you make it funny and not serious)

Day (Environmental quiz)

You can intersperse questions about the nature and activities of Green Peace, there can also be contests like: who will quickly collect from the letters the name of the ship on which Green Peace floats (“RAINBOW WARRIOR”)

Evening (Walk in the field) We see off the sun, which every day does not get tired of warming us. You can sing songs to him on the guitar.

Miss Camp

"Miss Camp" is one of the most favorite activities of children and counselors in the children's camp. This is a show that everyone will remember for a lifetime. Each contestant girl has a chance to get the title and crown of "Miss Camp" for the whole year. Preparation for the competition is an important component of the success of the event. In the children's camp, each contestant is helped by counselors, circle leaders and a large number of friends.

Dresses are sewn, an avant-garde costume is invented, a song, dance support is chosen, a speech is written, a worthy gentleman is chosen. Girls rehearse with a choreographer, consult with a costume designer, a vocal teacher. And when all the preparations in the children's camp are completed, the queens of the evening, to the loud applause of the fans, gracefully step onto a specially equipped podium with spotlights, a beautifully designed stage, smiling at the professional jury invited to the camp ... At this moment, everyone sees a charming young lady in a teenage girl, which is very important for young ladies.

Russian day

Have you ever been awakened to the accordion and children's laughter by cheerful guys and girls dressed in Russian folk costumes, dancing and playing all kinds of musical instruments such as rattles, spoons, whistles? Not? Then you don't know what it's like to wake up in a great mood in a children's camp! And if we add to all this: a fun fair with various competitions, pancakes with condensed milk and jam, a lot of goodies, jumping in an inflatable castle (trampoline), horseback riding, Russian folk games.

Plus a wonderful costumed Russian fairy tale, in which children and camp leaders take part. And at the end of the holiday disco! It's hard to believe, but it all happens in one day, on a Russian day, which is held by a children's camp!

Night

It's a shame, boring and unfair when your energy boils and you want to walk, jump and have fun all night long, but in the children's camp sounds "lights out". What a blessing that the Night exists! The time of the romance of the night, the beauty of starfall, the freshness of the wind and the mystery of the pink dawn. The camp falls asleep, and the detachment, dressed warmly and taking everything necessary, sets off into the night. Bonfire, potatoes baked on coals, bread fried on fire, songs with a guitar, horseback riding, scary stories and, finally, meeting the dawn...

Tourist relay race

In the middle of a normal sunny day in a children's camp, an alarm is suddenly heard. What's this? Fire? Disaster? War? Not! This is a tour! Everyone runs to the line, the squads are called, the number of children is counted and the relay race starts! And this means that the team from each detachment of the camp is put up for a serious battle of the most enduring, fast and dexterous.

Spectators gladly support their own, and participants try not to lose face when overcoming an obstacle course: run along a log, climb over a rope ladder, crawl in a plastunka without hitting a low net, fly over a pit on a bungee, overcome a crossing, climb over a wall, jump on bumps. But that's not all, it is important for real heroes to complete important tasks: put up a tent for a while, kindle a fire, move the "wounded", assemble a machine gun.

On the day when a tourist relay race is held in the Orlyonok children's camp, dinner is prepared in the field army kitchen. After the competition, the children dine with appetite on food specially cooked on firewood. It creates a travel atmosphere. And at the end of this unusual day, a disco is held in the Orlyonok children's camp, where the winners are awarded!

Christmas story

Each of us, whether he is a child or an adult, is waiting for a fairy tale with a good ending on New Year's Eve. In our children's camp during the winter shift, a fairy tale becomes a reality. Children and adults become fairy-tale characters. Bright costumes, interesting stories, humor and mysticism - immerses everyone in a festive atmosphere and impressions just a few hours before the New Year.

In our fairy tale, Santa Claus and the Snow Maiden with a magic bag of gifts for children on the morning of January 1 cannot be dispensed with. A lot of trouble haunts the main characters, but ... good always triumphs over evil. Every year in the children's camp there is a new fairy tale, new heroes, new scenery and new children's impressions.

Vozhatsky concert

The shift is coming to an end... And everyone sums up the unforgettable days of rest in the children's camp. They thank friends, the camp, their counselors. And the counselors sadly say goodbye to the children who have become family to them. All their skills and talents come in handy at the concert of counselors in order to express their emotions and feelings for the past shift in the children's camp. Counselors read poetry, show skits, dance, play musical instruments. There is a place for lyrics, humor, a splash of energy. And finally, a farewell song ... And here, wiping tears, we all understand that the shift was not in vain ... And at the end - a leader's light. All the counselors sit in a semicircle on the stage and say something very sad about the change. Like "It was so cool, oh, how you don't want to leave." At this time, the children begin to cry on the sly, the counselors too. And when everyone has finished speaking, the magic phrase sounds: "And now you can go up to your counselors and hug them."

Vozhatsky Impromptu.

The bottom line is that 3 days before him, the children begin to hand over notes with tasks for the counselors, and then the counselors toil with garbage given by the children on stage. Someone showed a blonde driving, someone danced a tectonist, someone rapped about how trees grow. And the children are preparing a performance of their counselors. Sometimes this is a parody, but more often - a story about how "our leaders are clear" and solemnly cutting out a hefty heart from a paper and a hug. All speeches of counselors are usually prepared and rehearsed in advance, at a quiet hour. There are numbers where a couple of people sing, and the rest go out to dance, having learned about the number right before going on stage. Impromptu rules.

Sympathy Day

Everyone, boys and girls, both small and big, is waiting for this day in the children's camp. On this day, there are many options to confess your love, express your sympathy, send congratulations. You can receive and send a valentine through the "angels" postal service with confessions and congratulations. You can call the local phone on the radio broadcast of the children's camp and order a song, send greetings, congratulations.

It is very nice to hear your voice on the radio for the whole camp. In addition, you can send SMS from your mobile phone, which are displayed in real time on the screen of TVs in each building. During all this time, both children and adults can come to the video room and record their congratulations. In the evening before the movie, the entire children's camp gathers for a film screening, before which everyone is looking forward to the video greetings on the big screen of the club.

Fair

By taking part in competitions and creative tasks, children earn "rubles" of the children's camp. Making money is fun, but how to spend it? Here you need a smart head and competent financial calculation, because you can order a song, ride a horse, buy sweets, souvenirs, toys.

Adventure Night

Mysterious events always attract people. Camp Adventure Night is a nighttime challenge trail with scary stories and characters for older kids and fairy tale characters for younger kids. On the way you can meet big wild animals, souls of pioneers, monsters, skeletons, zombies, crosses, ghosts, a headless horseman….

Having passed the path, everyone can get rid of their fears by "throwing" them into the cherished fire at the end of the path, become bolder and more self-confident, pull out a prediction for the near future from the organ grinder. The Night of Adventures in the children's camp ends with a magical fireworks display in commemoration of good.

Rope course

Very important for a good rest in the children's camp is a close-knit, friendly team that builds its relationship on the principles of respect, mutual assistance and support. It is on the development of these qualities that the "Rope Course" is aimed.

As a result of overcoming difficult stages, where each person is necessary, important and valuable, a responsible position towards each other and the team begins to form. The exercises are structured in such a way as to involve both active and insignificant members of the children's team, as a result of which each member of the group and the entire group as a whole participate in achieving the goals.

As a result, the detachment becomes cohesive, a friendly atmosphere is formed, mutual assistance skills are developed, communication barriers are overcome, and leaders are identified. Such an event is held by a children's camp every shift for groups of middle and older ages.

Merry Express

A fun relay race for the entire children's camp serves as a good start to each shift. The rules are simple, the children's group moves to the music, holding hands from station to station, completes tasks, answers questions. Already here the guys become more united, friendly and proactive. Upon passing each station, the detachment receives points, according to the results of the calculation of which the winning detachment is revealed.

Stolen afternoon tea

Older children can show their directorial and creative abilities in the children's camp in the preparation of the Sweet Tree event for the smallest. Kids come to the camp canteen for an afternoon snack, and then a bunch of pirates steal their legitimate sweets in front of their eyes.

Good fairy tale characters appear to help children, be it Puss in Boots, Malvina, Thumbelina, Fairy, who lead them in the footsteps of pirates, stopping for clues from Grandma Ezhka, the Devil, Koshchei, Robin Hood, Humanoids, Space Aliens and other heroes. Scenarios are always different, characters and tasks, respectively, too. Emotions overwhelm, as a result, the entire children's camp always remains satisfied: the younger guys found their afternoon snack, and the older ones are glad that they were not torn apart by hungry kids.

Day "The investigation was conducted ...".

On this day, according to legend, the director was stolen in the camp. Stole fabulous villains and hid. The whole day is devoted to various police procedures to find the boss. In the morning, portraits of fabulous villains were hung at the entrance with a request to remember these faces, as the police were looking for them. Then on the ruler it was announced that the chief was missing. Then the children draw these villains according to the squads according to the verbal description. It's kind of like a photobot.

Then they walk through the stations: Obstacle course, Evidence, keen eye, Cryptographers. At the last station, they had to decipher where the director was hidden and run to free him. She can sit in another building with her hands tied. Liberators are rewarded with candy.

Benefits of Baba Yaga.

From each detachment advances B-I. They compete with each other.

Event "Hometown" (if all the children of the camp are from one small city).

Each squad receives a map of their city several times larger. There, the children must find the street where they live and color it. Learn its history, sights. Then, at the final event, the cards are hung out and it will be clear who lives where, on which streets. Next is the photo quiz "What? Where?", where you need to determine what it is and where it is from the pictures. It must be very difficult to find out, as some part of the building will be photographed.

Cities.

Each leader is given a sign with the name of the city and distributed throughout the camp (so that the children do not find it). The squads are given a list of cities, all in a different order. You need to find the right city, in the right sequence. It turns out very interesting: if the children found their last city, but they can’t find the first one in any way.

One hundred questions about my homeland.

Questions about your country are hung on the trees around the camp, you need to find them and answer them.

"Day Watch".

Complicated puzzles are being prepared in advance, where you need to know the place and the background of the place, and in general a lot of things to know :) At the same time, each squad is given 1 task. The task is to find a place, solve the riddle as quickly as possible and run to the headquarters to get a new, next task, but this is on condition that the previous one is completed correctly. And so it is necessary to collect all the tasks. If the squad is at a loss with the task, you can ask for a hint, but penalty minutes are added for this. Another condition is that the entire detachment must participate (with the exception of the sick).

Visiting

These cases occupy a special place in the structure of the organizational period camp shift and are designed to help the child feel a sense of belonging to a new community (detachment), to become an accomplice in its success, to experience this success as their own.

The teacher can help the child in this if he tries, when developing any case, to take into account the dominant goals of the children's activities as much as possible:

For myself for the group for the detachment

Usually, guest visits are impromptu game programs for two to four teams that have come to visit each other. Their meaning is as follows: “to see others” (and make sure that they are quite friendly and suitable for friends and playmates), “show yourself” (and make sure that we are not worse at all, we also know something and can even surprise) .

For successful In this case, the counselor, firstly, needs to treat the material below (many have long known) only as creative “raw materials”, and secondly, think in advance about how to properly distribute the creative load on the visit between children and counselors. We will be glad if the proposed ideas help to captivate the guys, and make your work joyful and not tiring for you.

So, when gathering for a visit, the detachments usually prepare a business card in any form (song, dance, poetry, etc.). In addition, etiquette does not advise visiting without a gift, so preparing and presenting a surprise for guests or hosts at a guest house will also become a tradition.

Event progress
Hello dear friends! Kind, cheerful laughter is a wonderful vitamin for everyone, the most powerful and priceless elixir of life. And it is all the more valuable because this vitamin does not cost you a penny. You can laugh - even in our time - for the time being completely free. And at our holiday, moreover, for this you can still get a prize. It is also completely free, and even with a profit for yourself, you can laugh today!
Napoleon Bonaparte said: “From the great to the ridiculous - one step”, and who knows, perhaps today we will make discoveries. And fun competitions will help us in this.

1 Contest "Animal Blame"

Since childhood, we are taught that animals are kind and funny. But they are insidious. Dogs bite, cats scratch, birds peck, horses neigh, camels spit. Who can correctly accuse them of deceit? Draw animals in all their glory:
- A hippopotamus who fell into a puddle;
- Pugnacious rooster;
- Runaway rabbit;
- Brazen goat;
- A pig sitting on a cactus;
- Sad cow;
- Monkey at the table;
- A kitten climbing curtains.

2 Contest "Zombies"

One hand each for two participants (one has the right, the other has the left) are tied together. With two free hands, you need to complete the task: make an envelope out of paper (younger squads), tie a string (senior squads)

3 Competition "Funny note"

1. The game “name the song” - for younger teams
The leader offers summary guess popular songs:
- This song is about the behavior of poultry that lived with an elderly woman
("Two happy geese")
- This song is about how good it is to play the harmonica in the rain, celebrating your birthday
(Song of the crocodile genes)
- This song is about the tragic fate of a peaceful insect (A grasshopper was sitting in the grass)
- This song is about how hair color can affect people's relationships
(Red, red, freckled)
- This song is about animals that, despite their natural cowardice, went to the forest at night to mow the grass (Song about hares)

And now we will check how you like to sing.

5 Competition "Chicken"

Our next competition is called "Chicken". Are you often scolded by parents or teachers that you write "like a chicken paw"? Have you ever tried to write with your foot? Everything is possible on our holiday. Want to try?
(It is proposed to one member of the team to take off their shoes, a sock from the right foot. A felt-tip pen is inserted between the toes, each has a Blank sheet paper. Players need to write the word "HUMORINE" as quickly as possible. Whoever does it better wins.)

6 Ditty Competition " Musical impromptu»

Come up with a ditty that would end with these words:
- ... the eye does not open;
- ... eyebrows crumble;
- ... the tooth has been swinging for a long time;
- ... ears are developing;
- ... legs are braided;
- ... curls curl;
- ... the knees are bent;
- ... cheeks swell;

7. Imagine that you are animals who love music, and the song "Solar Circle" in chorus:
- bark;
- meow;
- mumble;
- crow and crow;
- shout.
eight . Perform the song "A Christmas Tree Was Born in the Forest" as if you:
- military choir:
- kindergarten choir;
- choir of the opera house;
- choir of pensioners.

9. Competition "Attach the tail to the donkey Eeyore"
A drawing depicting a donkey Eeyore (without a tail) hangs on a magnetic board. The task of the players is to attach the tail (on a magnet) to the donkey with their eyes closed.

Crow.

One child is blindfolded, and he stands with his back to the children. Each of the players should approach the leader and put his hand on his shoulder. The driver says: "Caw, crow!". The player croaks, and the driver guesses the name of the one who croaked. If he guesses correctly, he changes places with the player.

10.. Rain and sun. We draw a circle on the pavement and ask the children to become in it. When the host says “Sun” - the kids leave the circle, run, jump. And when they hear the word “Rain”, the children should become a circle as soon as possible. Who is the last - lost.

11. Snake. Children hold hands, and then a whole “chain” is built. The host takes the last one by the hand and leads this “snake”, making various unexpected turns. Children must hold on tight so as not to break the "chain". If the children are long adults, then you can run around with a “snake”.

12. "Deaf phone." Children line up. The first in the row whispers a word into the ear of his neighbor - he repeats this word to the other in a whisper, and so on. The latter calls the word he heard. Usually the named word causes only laughter ….

13. Repeater. Children become in a circle, the first player shows some kind of movement (for example, claps), the next one repeats everything and adds one more movement. So everyone should repeat all the movements shown in front of him and add his own. Whoever fails is out of the game.

Competition "Back-pictures"
A fun game that you can offer children when you need to find an interesting and exciting activity for them. Children are seated in a circle, facing the back of a neighbor. A sheet of paper is attached to the back of each tape. Further, the events in the game develop according to the principle of "damaged phone". The first player is told in his ear a simple word that is easy to draw: flower, house, sun. He must use a dull pencil to draw a picture on the back of his neighbor. And he, guided only by his feelings and guesses, while they draw on his back, must decide what is drawn there and make a similar drawing on the back in front of the sitting player. The main thing is that the children do not peep, otherwise it will not be interesting. When all the participants of the fun finish their drawings, they begin to evaluate these works! Usually everyone is very funny from those pictures that young artists have drawn.
Sister Alyonushka

You need to quickly tie a scarf to the ball and draw a face. To be honest, it turns out more often than Baba Yaga, but these are already formalities. The point is clear. By the way, for example, you can show children funny little men from balloons.

Puzzles.

Everything is dressed in white snow -
So it's coming...

summer Winter)

At night, every window
Weak lighting...

Sun moon)

Friend of animals and friend of children
Good doctor...

Barmaley (Aibolit)

Crows awake
Dear, kind...

piglet (rooster)

tall, long-legged,
He is not too lazy to fly -
On a straw roof
Settled...

deer (stork)

As soon as the light of day went out,
groaned in the dark...

rooster (owl)

Chick-chirp! Chick-chirp! -
Who raised a cheerful cry?
Don't scare this bird!
Made a noise...

parrot (sparrow)

Four lions under the tree
One is gone, one is left...

two three)

Found five berries in the grass
And I ate one, left ...

two (four)

The mouse counts the holes in the cheese:
Three plus two is just...

four five)

Who will take off from the flower just about?
Multicolored...

hippopotamus (moth)

From the palm tree down to the palm tree again
Leaping smartly...

cow (monkey)

A simple question for kids:
Who is the cat afraid of?

mice (dogs)

Fan tail, crown on head.
There is no better bird than...

crow (peacock)

Passed by the hive
Clubfoot...

crocodile (bear)

In more often, head up,
howling with hunger...

giraffe (wolf)

Daughters and sons
learns to snort...

nightingale (boar)

Who gnaws on a pine cone?
Well, of course it is...

bear (squirrel)

Kwa-kva-kva - what a song!
What could be more interesting
What could be more fun?
And sings to you...

nightingale (frog)

Run out to the shore!
Toothy floats...

parrot (crocodile)

How? Unknown so far:
a secret is a secret
this beast is like a traffic light,
changes its color.
In green, yellow ... Scare -
and blush...

parrot (chameleon)

Ate a hare and catches the second
fiery redhead...

cow (fox)

Guys, do you want to play the game: "I believe - I do not believe"?(Answer children).

A bucket is walking around the yard,
Grandfather leads by the hand!
(Answer: I do not believe).

Cockerel runs to the pharmacy
With a loud cry: "Ku-ka-re-ku!"

The bird got up on skates
And they are great for her.

The teapot floats on the sea
Thinks it's a steamboat!

The bees flew into the field
They buzzed, they buzzed.

The bed jumps across the field,
Quickly jumps not to catch.

The samovar puffed and puffed,
It flew straight into the sky.

Mugs sat on a stump,
With them - slippers-girlfriends.

The lamp in the dress is dressed up,
I started dancing merrily!

Thank you all for good mood!

MKOU "Kastorenskaya secondary school No. 1"

Event scenario

"Merry humor", held in the summer school health camp "SMILE".

Teacher: Ledeneva L.V.